Objective: In this activity, students can learn the geography of the state. In addition, most major water topics are covered in the questions; therefore, children have an opportunity to learn about a range of water-related subjects.

Materials: Game board, 1 set of dice, 1 set of Hydro-Logic! card deck (questions), place markers for each item (i.e., beans, paper clips, plastic chips, etc.)

Background: South Dakota has a total of 9,937 miles of rivers and streams. There are 799 lakes and reservoirs in the state, totaling 1,598,285 acres. Groundwater is found in aquifers and natural underground layers of porous materials such as sand or gravel. 93% of the drinking water systems in South Dakota draw their water from groundwater sources.

For decades, Americans have used water as though their water supply would never fail. In recent years, drought conditions have forcibly brought the need to conserve and properly budget our water resources. Water may be commonplace, but useful water is not always readily available.

Procedure:
For younger students: Teacher may suggest that the game board be colored by each team. Teacher will need to make copies of game board and card deck prior to starting. A recommendation would be to laminate each set of games for use at other times.

Two teams or more are necessary to play this game. A team may consist of one or more players who will answer the questions to advance around the board. The basic layout of the game is similar to "Candy Land".

Divide students into teams. If a team consists of more than one player, it will be necessary to designate a team "captain" who will give the official answer to the questions.

Play begins from the "Start" water drop. Teams throw the die to determine who goes first.

The first team (Team A) then throws the die. Team B chooses the top card from the Hydro-Logic card deck and asks the multiple-choice question to Team A. If the answer is correct, Team A moves their game place marker the number of spaces shown on the die. If the answer is incorrect, the team marker does not move.

Each team has one chance to answer a question and then play passes to the next team.

Along the game board are spaces with specific instructions. When a team marker lands on one of those spaces, the team needs to follow the instructions on the square.

The game is won when a team reaches the "Finish" water drop or when a predetermined time has passed.

Extensions:
Contact the state Geological Survey and invite a hydrogeologist to visit the classroom. Ask the hydrogeologist to bring topographic maps showing the state's water resources to share with the class.

Divide the class into small groups. Show the students the state map and divide it into sections (one section for each small group). Have each group construct their own 3-dimensional model of their section of the state, showing all the land masses and the water resources in their area.
Grade Level:
2-6

Subject Areas:
Social Studies, Science, Reading

SD Standards for 4th grade:
Social Studies
4.G.1.3

Science
4.E.1.1

Reading
4.R.1.1; 4.R.1.2

Setting:
Classroom

Skills:
Observation, Identification, Interpreting

Prior Preparation: Students should have some knowledge of the different types of water bodies and resources that are available in the state.

Vocabulary:
general water terminology
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